![]() Imagine the massive effects that could have had on the gaming industry. as having cemented a genre and inspired future developers to take the concept much. Through its cultural influence, Quake feels at least on par with games like Tetris and Super Mario Bros. Imagine if Nintendo did the same with Super Mario 64. At least 10 games licensed the Quake engine, and, of course, the game spawned sequels in Quake II, Quake III, Quake 4, Enemy Territory: Quake Wars, and more. This 20+ year old engine is so fucking flexible that it's responsible for 2 of the most popular shooter franchises, Valve's entire fucking lineup, and a collection of cult classics that many people adore.ĭoom has also gotten GZdoom which is basically a sourceport of the game that enhances the game by a shit ton and gives you access to a 29+ year history of mods for this crazy game (including the newer stuff like Brutal Doom which could never run on DOS) as well as PrBoom which is included in Retroarch (which means that Doom can be played on anything that supports Retroarch. ![]() Nintendo 64DD PC Engine CD PC-FX PICO-8 Quake Quake 2 Quake 3 RPG Maker 2000/2003. in which, doom 3 was built off of Quake 3 arena) How about travelling back in time to those good old days. Here's a list of all the franchises Quake (and ID, by extension) birthed from just releasing the source code of their engine (this includes games built off of Source, since Source engine is a modified version of the Quake engine)ĭoom Reboot (while the franchise wasn't BIRTHED by Quake, it was based off of the Doom 3 engine. Saqib Updated Blog A series of game engines known as id Tech is a series designed and developed by id Software that is part of the ZeniMax Media Inc.
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